GOOD DESIGN HAS A POINT OF VIEW:
I don't believe in a single visual style that works for every project. I start by looking at what makes each one distinct: its context, the idea behind it or a tension worth exploring. This becomes the basis for the visual direction. The aim is to create work that reflects the project's character and serves its purpose.
RESEARCH. QUESTION. MAKE:
Research helps me move beyond the first obvious answer. I look beyond design, drawing on art, music, fashion, architecture and technology. I collect references, bring ideas from different fields together and look for connections that might lead somewhere unexpected. I test visual directions, revisit early decisions and remove what isn't needed. An unexpected idea is only valuable when it serves the project.
BUILT AS A SYSTEM:
For me, design doesn't end with the presentation. It has to work in practice, across different formats, screens and situations. I consider how individual elements relate to one another and establish principles that hold them together. These give the visual language consistency without making every application look the same. A system needs clear rules, but also room to adapt to new contexts and requirements.
CONCEPT & DEVELOPMENT:
Visual research and concept development
Creative direction and art direction
Visual storytelling
STRATEGY & RESEARCH:
Website design and development
Interface and interaction design
Prototyping
Design systems and components
DIGITAL EXPERIENCE:
Brand identity systems
Logotype and typography
Graphic and print design
Brand communication

NAME:
nikita Chibrikov
ROLE:
digital Designer
TECH STACK:
fIGMA, ADOBE PS/ai/ae, FRAMER, OPENAI
SERVICES:
ART DIRECTION / LOGO DESIGN / BRAND IDENTITY
GRAPHIC DESIGN / WEB DESIGN / MOTION DESIGN